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Results for "Author: michael hebert"

1_2002 #111031
Kyma BioRhythms (Re-upload)

Major re-write and expansion of my previous biorhythm program. Now includes database for names, synchronicity (aka compatibility) calculator, helps for operation and interpretation (somewhat sketchy at present) and journaling capability via WordPad. Operationally complete except for report generation. New archive includes forms missing from previous upload. My apologies to all for the omissions. Your comments and/or votes greatly appreciated.

1_2002 #111032
Free BioRhythm

An update of my previous submission. Now includes a nice background pic, cleaned up code and quick forward/back movement to different dates. Your comments and/or votes appreciated.

1_2002 #111033
MindWave Binaural Beat Generator

The MindWave Binaural Beat Generator for synchronizing your brainwave to Delta, Theta or Alpha states. Generates Sine waves to within 0.1 Hz and incorporates Pink Noise masking to enhance the brainwave entrainment effect. Requires DirectX8 but could be modified easily for use with DirectX7.

1_2002 #111034
Audio Waveform Generator

A simple, general purpose audio waveform generator. Features Sine, Square, Triangle and Sawtooth waveforms plus White Noise. DirectX8 is used for playback but the code could be easily modified for earlier DirectX versions. Vertical scrollers and TextBoxes are used to create an up/down pushbutton frequency selector. The code is fully commented and hopefully easy to understand. Your feedback and/or votes are appreciated ;-)

2_2002-2004 #116955
Kyma BioRhythms (Re-upload)

Major re-write and expansion of my previous biorhythm program. Now includes database for names, synchronicity (aka compatibility) calculator, helps for operation and interpretation (somewhat sketchy at present) and journaling capability via WordPad. Operationally complete except for report generation. New archive includes forms missing from previous upload. My apologies to all for the omissions. Your comments and/or votes greatly appreciated.

2_2002-2004 #123154
Free BioRhythm

An update of my previous submission. Now includes a nice background pic, cleaned up code and quick forward/back movement to different dates. Your comments and/or votes appreciated.

2_2002-2004 #123155
MindWave Binaural Beat Generator

The MindWave Binaural Beat Generator for synchronizing your brainwave to Delta, Theta or Alpha states. Generates Sine waves to within 0.1 Hz and incorporates Pink Noise masking to enhance the brainwave entrainment effect. Requires DirectX8 but could be modified easily for use with DirectX7.

2_2002-2004 #123571
DirectX Full Duplex

This is an example for using the full-duplex capabilities in DirectX. It is NOT my code. It was written by Jack Hoxley. I am posting it because there doesn't seem to be anything like it on PSC. Hopefully the code can be modified to permit creation of general purpose circular buffers instead of using DirectSoundCapture. This would be ideal for creating any sort of long-term or scripted pitch-sweep effect.

2_2002-2004 #123646
Audio Waveform Generator

A simple, general purpose audio waveform generator. Features Sine, Square, Triangle and Sawtooth waveforms plus White Noise. DirectX8 is used for playback but the code could be easily modified for earlier DirectX versions. Vertical scrollers and TextBoxes are used to create an up/down pushbutton frequency selector. The code is fully commented and hopefully easy to understand. Your feedback and/or votes are appreciated ;-)

2_2002-2004 #123907
DX8 Simple Mixer

Just a simple little 4-channel wave file mixer created as a utility tool for times when I want to hear how various wave files sound when played together. The code is documented and shows just how easy it is to make a mixer with DirectX. As usual any feedback and/or votes will be appreciated.

3_2004-2005 #135499
Kyma BioRhythms (Re-upload)

Major re-write and expansion of my previous biorhythm program. Now includes database for names, synchronicity (aka compatibility) calculator, helps for operation and interpretation (somewhat sketchy at present) and journaling capability via WordPad. Operationally complete except for report generation. New archive includes forms missing from previous upload. My apologies to all for the omissions. Your comments and/or votes greatly appreciated.

3_2004-2005 #141698
Free BioRhythm

An update of my previous submission. Now includes a nice background pic, cleaned up code and quick forward/back movement to different dates. Your comments and/or votes appreciated.

3_2004-2005 #141699
MindWave Binaural Beat Generator

The MindWave Binaural Beat Generator for synchronizing your brainwave to Delta, Theta or Alpha states. Generates Sine waves to within 0.1 Hz and incorporates Pink Noise masking to enhance the brainwave entrainment effect. Requires DirectX8 but could be modified easily for use with DirectX7.

3_2004-2005 #142115
DirectX Full Duplex

This is an example for using the full-duplex capabilities in DirectX. It is NOT my code. It was written by Jack Hoxley. I am posting it because there doesn't seem to be anything like it on PSC. Hopefully the code can be modified to permit creation of general purpose circular buffers instead of using DirectSoundCapture. This would be ideal for creating any sort of long-term or scripted pitch-sweep effect.

3_2004-2005 #142190
Audio Waveform Generator

A simple, general purpose audio waveform generator. Features Sine, Square, Triangle and Sawtooth waveforms plus White Noise. DirectX8 is used for playback but the code could be easily modified for earlier DirectX versions. Vertical scrollers and TextBoxes are used to create an up/down pushbutton frequency selector. The code is fully commented and hopefully easy to understand. Your feedback and/or votes are appreciated ;-)

3_2004-2005 #142451
DX8 Simple Mixer

Just a simple little 4-channel wave file mixer created as a utility tool for times when I want to hear how various wave files sound when played together. The code is documented and shows just how easy it is to make a mixer with DirectX. As usual any feedback and/or votes will be appreciated.

4_2005-2006 #163219
Kyma BioRhythms (Re-upload)

Major re-write and expansion of my previous biorhythm program. Now includes database for names, synchronicity (aka compatibility) calculator, helps for operation and interpretation (somewhat sketchy at present) and journaling capability via WordPad. Operationally complete except for report generation. New archive includes forms missing from previous upload. My apologies to all for the omissions. Your comments and/or votes greatly appreciated.

4_2005-2006 #163220
DX8 Simple Mixer

Just a simple little 4-channel wave file mixer created as a utility tool for times when I want to hear how various wave files sound when played together. The code is documented and shows just how easy it is to make a mixer with DirectX. As usual any feedback and/or votes will be appreciated.

4_2005-2006 #163221
Audio Waveform Generator

A simple, general purpose audio waveform generator. Features Sine, Square, Triangle and Sawtooth waveforms plus White Noise. DirectX8 is used for playback but the code could be easily modified for earlier DirectX versions. Vertical scrollers and TextBoxes are used to create an up/down pushbutton frequency selector. The code is fully commented and hopefully easy to understand. Your feedback and/or votes are appreciated ;-)

4_2005-2006 #163222
DirectX Full Duplex

This is an example for using the full-duplex capabilities in DirectX. It is NOT my code. It was written by Jack Hoxley. I am posting it because there doesn't seem to be anything like it on PSC. Hopefully the code can be modified to permit creation of general purpose circular buffers instead of using DirectSoundCapture. This would be ideal for creating any sort of long-term or scripted pitch-sweep effect.

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