Results for "Author: milan satala"
This is just simple game where you are trying to land on some planet with space ship which looks like american moon module. You use only 3 keys for controling ship. You can select how big teren is going to be generated. When you land a score is shown. My best score is 205. Please write comments and vote for me.
Sorry for downloading problems. This code contains 3D engine with collision detection, bullet flight system, meshes and other very nice features. Code is very simple with a lot of comments and help file. If you like it, vote for me, so I can create advanced version for you.
I am creating a strategy game and I have needed a good pathfinding so I've spent 3 hours to create this pathfinding tutorial. It has about 90 lines and it's quit simple but good. It isn't very fast but if you know how you can use it even in a real time game. Please leave comments and VOTE ...
This is just simple game where you are trying to land on some planet with space ship which looks like american moon module. You use only 3 keys for controling ship. You can select how big teren is going to be generated. When you land a score is shown. My best score is 205. Please write comments and vote for me.
Sorry for downloading problems. This code contains 3D engine with collision detection, bullet flight system, meshes and other very nice features. Code is very simple with a lot of comments and help file. If you like it, vote for me, so I can create advanced version for you.
I am creating a strategy game and I have needed a good pathfinding so I've spent 3 hours to create this pathfinding tutorial. It has about 90 lines and it's quit simple but good. It isn't very fast but if you know how you can use it even in a real time game. Please leave comments and VOTE ...
This is just simple game where you are trying to land on some planet with space ship which looks like american moon module. You use only 3 keys for controling ship. You can select how big teren is going to be generated. When you land a score is shown. My best score is 205. Please write comments and vote for me.
Sorry for downloading problems. This code contains 3D engine with collision detection, bullet flight system, meshes and other very nice features. Code is very simple with a lot of comments and help file. If you like it, vote for me, so I can create advanced version for you.
I am creating a strategy game and I have needed a good pathfinding so I've spent 3 hours to create this pathfinding tutorial. It has about 90 lines and it's quit simple but good. It isn't very fast but if you know how you can use it even in a real time game. Please leave comments and VOTE ...
You controll a spaceship. You fight against a large ammount of enemies. Game is not a tutorial or something like that (source is not commented) so you won't learn anything. Becouse of this I had a free hand creating it so it is quite funny. However I spent just one weekend working on it so it doesn't have many levels and you should be able to finish it in less than hour. I used the engine from my older game Lander (also here on PSC). Have fun ! PS: Don't forget to read readme.txt becouse the game is quite complex and you might have problems playing it.
Sorry for downloading problems. This code contains 3D engine with collision detection, bullet flight system, meshes and other very nice features. Code is very simple with a lot of comments and help file. If you like it, vote for me, so I can create advanced version for you.
This is just simple game where you are trying to land on some planet with space ship which looks like american moon module. You use only 3 keys for controling ship. You can select how big teren is going to be generated. When you land a score is shown. My best score is 205. Please write comments and vote for me.
I am creating a strategy game and I have needed a good pathfinding so I've spent 3 hours to create this pathfinding tutorial. It has about 90 lines and it's quit simple but good. It isn't very fast but if you know how you can use it even in a real time game. Please leave comments and VOTE ...
This is new version with more types of terrain. I finished it the day after the old version but forgot to post it here.
Sorry for downloading problems. This code contains 3D engine with collision detection, bullet flight system, meshes and other very nice features. Code is very simple with a lot of comments and help file. If you like it, vote for me, so I can create advanced version for you.
This is just simple game where you are trying to land on some planet with space ship which looks like american moon module. You use only 3 keys for controling ship. You can select how big teren is going to be generated. When you land a score is shown. My best score is 205. Please write comments and vote for me.
I am creating a strategy game and I have needed a good pathfinding so I've spent 3 hours to create this pathfinding tutorial. It has about 90 lines and it's quit simple but good. It isn't very fast but if you know how you can use it even in a real time game. Please leave comments and VOTE ...
This is new version with more types of terrain. I finished it the day after the old version but forgot to post it here.
You controll a spaceship. You fight against a large ammount of enemies. Game is not a tutorial or something like that (source is not commented) so you won't learn anything. Becouse of this I had a free hand creating it so it is quite funny. However I spent just one weekend working on it so it doesn't have many levels and you should be able to finish it in less than hour. I used the engine from my older game Lander (also here on PSC). Have fun ! PS: Don't forget to read readme.txt becouse the game is quite complex and you might have problems playing it.
You controll a spaceship. You fight against a large ammount of enemies. Game is not a tutorial or something like that (source is not commented) so you won't learn anything. Becouse of this I had a free hand creating it so it is quite funny. However I spent just one weekend working on it so it doesn't have many levels and you should be able to finish it in less than hour. I used the engine from my older game Lander (also here on PSC). Have fun ! PS: Don't forget to read readme.txt becouse the game is quite complex and you might have problems playing it.