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C_Volume2 Games #72666

Code for a basic Pong style game!

Makes a little pong style game

AI

Podsumowanie AI: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.

Kod źródłowy
original-source
Dim vmom As Integer 'holds the ball's vertical momentum
Dim hmom As Integer 'holds the ball's horizontal momentum

Private Sub Form_Load()
  Randomize
  'make the vertical and horizontal momentums random
  vmom = 100 + Int(Rnd * 200)
  hmom = 100 + Int(Rnd * 200)
End Sub

Private Sub Form_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single)
  'move the paddle to the mouse's position
  Shape1.Left = X - (Shape1.Width / 2)
End Sub

Private Sub Timer1_Timer()
  'move the ball, based on the virtical and horizontal momenutm
  Shape2.Top = Shape2.Top + vmom
  Shape2.Left = Shape2.Left + hmom
  'see if the ball is hitting the surface of the paddle

 If (Shape2.Top + Shape2.Height) > Shape1.Top Then
    If Shape2.Left + Shape2.Width >= Shape1.Left And Shape2.Left <= Shape1.Left + Shape1.Width Then
    vmom = -vmom
  End If
End If
'see if the ball has hit the edge of the screen

If (Shape2.Left + Shape2.Width) > Form1.Width Then
  Shape2.Left = Form1.Width - Shape2.Width
  hmom = -hmom 'this reverses it ball's direction
ElseIf Shape2.Left < 0 Then
  Shape2.Left = 0
  hmom = -hmom 'this reverses it ball's direction
ElseIf Shape2.Top < 0 Then
  Shape2.Top = 0
  vmom = -vmom 'this reverses it ball's direction
ElseIf Shape2.Top > Form1.Height Then
  MsgBox "You lost!"
  Timer1.Enabled = False
End If
End Sub


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