Results for "Author: coding genius"
This is the beginning of a 3D world in DirectX 8. You can choose from a list of lighting, even wierd ones like Night Vision and UnEarthly. You can set how high and fast you jump, how fast you move, how far above the ground your head is and more. It is still in developement though so so far all it is is just flat ground and a sky but it is still pretty cool. I am just a beginner with DX (though pretty advanced at VB) so if anybody can help me with this prioject, you are welcome. The frame rate isn't brilliant. I got 70fps but I started out with about 200fps before I added the vertices and textures. Most impostant - PLEASE VOTE FOR IT AND LEAVE ME FEEDBACK SAYING WHATS GOOD ABOUT IT -Any ideas for it also welcome. I'll give you credit if you help me or I use an idea of yours, Thanx. ;)
This state of the art 2D engine has loads of features including special lighting, and gamma correction. It has lots of extra helper libraries such as the brand new automatic logging capability for easy error pinpointing. The great error lookuo table allows you to look up any errors returned and get a description. With fast graphics blitting, and lots of special features, this engine will really help even the novice programmer to create blisteringly fast, smooth games. Remember to vote and give your feedback.
I created this class module to turn a picturebox into a progressbar. It is very simple right now. You can se the back and forecolor then set the value and (update) ! wether to show percent or not !. Please tell me what you think (and vote please) By the way. Most color combo's work. All the vb color constants do, u know vbblack, vb red so on. But if u usse long or hex values, they sometimes go different colors.
Uses Winmm.dll. YOU CAN CHANGE THE RATE OF PLAY. uses bitblt for cool interface, scrolling text like winamp, snaps to corners of screen like winamp, borderless form. Not quite finished, I need to add the playlist functions. Playlist is still functional though. Check it out and please leave feedback. Has ID3 tag code too, but not implemente dthat yet.