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Results for "Author: studioworx uk"

ASP_Volume2 #31304
_*Smooth Packing code*_

The code purpose is basically to show you how to add multiple files into one single archive structure and to be able to extract the file successfully without no loss of bytes. Any size files can be added in. A swap techneque is used so that in a loop only 1 meg of data is extracted from the file, plus also to save more memory instead of caching large files into memory. I've kept the code basic and easy to use because this is how coders like it. Functions are easy to extract from the code and problems are easy to minipulate.. not saying their is any of course. I've managed with a larger project to fit over 70000 files into an archive with no archive damage or errors, but after that amount of files the speed of file look up does get pretty slow, lol. This is optimized for all versions of vb I believe so it's a good piece of code. Please rate, comments would be good. Thank you for the input. Ps this code can be classed as a file database in a way, you just need to know how to implement it into your applications. Same goes for information instead of files adding, all you have to do is modify the functions to fit specifications.

ASP_Volume2 #31305
_*Console text using bitblt*_

This example shows how you can creat a text field out of a picture box. Easy to use and a possible yes for computer games?? I've used this example in a few of my applications such as my fruit machine score boards. Check it out, it's good code to play with once you know how it works. I've aimed this at an intermediate programmer since it contains a small amount of 'table' maths.

ASP_Volume2 #32371
_*Winsock File Transfer*_

This basic application shows a way of transfering files using the winsock control. The application has been tested over network IP and internet IP. Fully equipt with the client and server it enables you to transfer files as big as you like without a loss of bandwidth. A swap tecneque is used, were a varible amount of bytes (packet size) can be sent, each packet waits until the one before it has transfered, meaning it will create less traffic insted of creating a packet overflow. The server allows you to block any incoming transfer requests, auto checking verification on transfer requests, auto connection for incoming file transfers, plus optional packet 'max' size. The server, plus the client, can cancel any transfer with no re-connection errors, which is an advantage if you have sent the wrong file. Port for connections can be changed too. Overall the applications (server & client) can be very useful. Take your time to view the code and perhaps give it a rating. The interface could be better of course, but then again I've tried to make it as cleanly coded and interfaced as possible to allow it to be understood. I've not yet had time to comment the code, but to anybody that knows the basic principles of the code would understand it. The following stages take place during a connection and file transfer: 1: A connection request is sent from the host to the server on a specified port. 2: Depending if the server is set to auto-connect or has blocked all incoming connection requests, the user can select wether to allow a connection. 3: The host selects the file, and packet size. The packet check request is then sent to the server. 4: The host picks up a Packet check request and makes sure the hosts packet size isn't larger than that of the servers. If so, the hosts packet size is set to optimum size. The transfer then can continue. 5: From the host more details are sent across with file information such as Size and Name of the file. 6: Depending wether the server auto-accepts the file, the user can select wether to start transfer or denie the transfer request. 7: When the file is accepted, the data is sent across in packet sizes such as 2048kb (per packet). This depends on what you've set the packet size to. 8: After the file transfer has completed the connection closes and the server begins to listen for a new connection. 9: A new file now can be sent whenever the user wishes. Thank you for your input.

ASP_Volume2 #32373
_*Easy Application Dll Example*_

Basically this example shows how to initialize a Dll, then using the Dll, feed back a function call such as a string and using a message popup in the main application to display the feedback string. Please have a look at this code and rate it. Its easy to use, perhaps not too easy to understand if your a beginner so I've rated this code aimed at Intermediate programmers. Please leave comments and ideas. Thankyou for feedback

ASP_Volume2 #32374
_*3D Graphical Results Bar*_

This code I found was quite useful on a number of vb projects, and thought that it would be worth the upload. This is basically a multi-purpous results bar (Or could be called progress bar, what ever suits) The 3D colours can be change as well as the height. Written in the Constants the values can be changed to change the 3D view of the 'Bar.' Overall I think this is an easy project and suited for a beginner. I got to admit that its not that hard to know how to use this. I must state that if your using vb.Net, the drawing functions might not work... i'm not completely sure, just read it up on a microsoft bulitten. If this is true place all the draw bits into the Paint function of the object. But I'm positive it will work. Please give me some feedback to see how it goes, plus theirs also minor amount of comments in the code needed for the more complex bits.

ASP_Volume2 #36254
_*WinCrypt Packager 1.0*_

Remember CyberCrypt a few years back? well heres a re-vamp of that. I was originally going to do 'CyberCrypt 9.0 Final' a year ago, but didn't, this was because it was two years when I began developing a new fresh application for file archiving. Well Ive finally finished most of it. Its still in the beta stage but could be classed as a complete application. Yet, help documents are not complete and technical changes will be needed as well as advances for other beta versions. Ive spend many hours developing this application over the past two years and would hope for some good contstructive crititisum. For some of you this application may not open in visual basic, this is because it does rather take a lot of memory while in editing mode (vb interface). Its best run in compiled state. At the moment their is only one archive type, 'non-compression'. This is because I'm working on a way of implementing compression for a later version of the application, if it gets votes etc... Original plans was actually to sell the application by the time it had zip, ace and other compression modules adapted, but found it too hard to make or couldn't find the resources to do so, without having to use active X controls which would probably add problems to the program. By far, this packing application is one of the most advanced ones on this site, I know this because Ive looked around. Soon their will be a new archive type which does not take as long to add files, unlike the current archive structure. On the other hand the new type takes longer to seek for the file name, were as the older type goes to an index of file names were it can find the correct data located somewere in the file. Im also glad to say that the interface has been sorted out compaired to CyberCrypt (8) which won an award on planet-source-code. List of good features: 1: Able to delete file(s) out of archives 2: Able to rename file(s) selected while in the archive, which is an advantage over other packing programs. 3: Folders now can be used 4: Comments can be added to archives making it easier to understand whats in the archive, plus any copywrite information you would like to add to the application. 5: Lots of file adding features although file extraction features are not completely finished. 6: File type sorting in the file properties options with lots of little features 7: List sortings 8: Archive error-checking. Their is so much it would take a while to list the available options. If you have any queries, comments or ideas please send me an email or leave a comment. Votes are much appriciated. Thank you.

ASP_Volume2 #36737
_*Pcb design*_

Basically this is no way finished, but I thought I may upload my progress. This took me two hours to do so far, hoping to develop the application some time in the future. It shows you how to draw to a picture box on a grid which is drawn by code. The lines that can be drawn are set to Auto-Grid which is usful for accuracy. (possibly can be used in your own applications). Each line has its own name, cooridinates etc so they can be saved as indevidual lines and reloaded again. The codes pretty tidy but I wouldn't think you'ed expect much out of it. Im probably not going to get round to restarting it so if anyone wants any ideas for a CAD - PCB design program I'd be willing to help.

C_Volume2 #72366
_*Smooth Packing code*_

The code purpose is basically to show you how to add multiple files into one single archive structure and to be able to extract the file successfully without no loss of bytes. Any size files can be added in. A swap techneque is used so that in a loop only 1 meg of data is extracted from the file, plus also to save more memory instead of caching large files into memory. I've kept the code basic and easy to use because this is how coders like it. Functions are easy to extract from the code and problems are easy to minipulate.. not saying their is any of course. I've managed with a larger project to fit over 70000 files into an archive with no archive damage or errors, but after that amount of files the speed of file look up does get pretty slow, lol. This is optimized for all versions of vb I believe so it's a good piece of code. Please rate, comments would be good. Thank you for the input. Ps this code can be classed as a file database in a way, you just need to know how to implement it into your applications. Same goes for information instead of files adding, all you have to do is modify the functions to fit specifications.

C_Volume2 #72367
_*Console text using bitblt*_

This example shows how you can creat a text field out of a picture box. Easy to use and a possible yes for computer games?? I've used this example in a few of my applications such as my fruit machine score boards. Check it out, it's good code to play with once you know how it works. I've aimed this at an intermediate programmer since it contains a small amount of 'table' maths.

C_Volume2 #73433
_*Winsock File Transfer*_

This basic application shows a way of transfering files using the winsock control. The application has been tested over network IP and internet IP. Fully equipt with the client and server it enables you to transfer files as big as you like without a loss of bandwidth. A swap tecneque is used, were a varible amount of bytes (packet size) can be sent, each packet waits until the one before it has transfered, meaning it will create less traffic insted of creating a packet overflow. The server allows you to block any incoming transfer requests, auto checking verification on transfer requests, auto connection for incoming file transfers, plus optional packet 'max' size. The server, plus the client, can cancel any transfer with no re-connection errors, which is an advantage if you have sent the wrong file. Port for connections can be changed too. Overall the applications (server & client) can be very useful. Take your time to view the code and perhaps give it a rating. The interface could be better of course, but then again I've tried to make it as cleanly coded and interfaced as possible to allow it to be understood. I've not yet had time to comment the code, but to anybody that knows the basic principles of the code would understand it. The following stages take place during a connection and file transfer: 1: A connection request is sent from the host to the server on a specified port. 2: Depending if the server is set to auto-connect or has blocked all incoming connection requests, the user can select wether to allow a connection. 3: The host selects the file, and packet size. The packet check request is then sent to the server. 4: The host picks up a Packet check request and makes sure the hosts packet size isn't larger than that of the servers. If so, the hosts packet size is set to optimum size. The transfer then can continue. 5: From the host more details are sent across with file information such as Size and Name of the file. 6: Depending wether the server auto-accepts the file, the user can select wether to start transfer or denie the transfer request. 7: When the file is accepted, the data is sent across in packet sizes such as 2048kb (per packet). This depends on what you've set the packet size to. 8: After the file transfer has completed the connection closes and the server begins to listen for a new connection. 9: A new file now can be sent whenever the user wishes. Thank you for your input.

C_Volume2 #73435
_*Easy Application Dll Example*_

Basically this example shows how to initialize a Dll, then using the Dll, feed back a function call such as a string and using a message popup in the main application to display the feedback string. Please have a look at this code and rate it. Its easy to use, perhaps not too easy to understand if your a beginner so I've rated this code aimed at Intermediate programmers. Please leave comments and ideas. Thankyou for feedback

C_Volume2 #73436
_*3D Graphical Results Bar*_

This code I found was quite useful on a number of vb projects, and thought that it would be worth the upload. This is basically a multi-purpous results bar (Or could be called progress bar, what ever suits) The 3D colours can be change as well as the height. Written in the Constants the values can be changed to change the 3D view of the 'Bar.' Overall I think this is an easy project and suited for a beginner. I got to admit that its not that hard to know how to use this. I must state that if your using vb.Net, the drawing functions might not work... i'm not completely sure, just read it up on a microsoft bulitten. If this is true place all the draw bits into the Paint function of the object. But I'm positive it will work. Please give me some feedback to see how it goes, plus theirs also minor amount of comments in the code needed for the more complex bits.

C_Volume2 #77316
_*WinCrypt Packager 1.0*_

Remember CyberCrypt a few years back? well heres a re-vamp of that. I was originally going to do 'CyberCrypt 9.0 Final' a year ago, but didn't, this was because it was two years when I began developing a new fresh application for file archiving. Well Ive finally finished most of it. Its still in the beta stage but could be classed as a complete application. Yet, help documents are not complete and technical changes will be needed as well as advances for other beta versions. Ive spend many hours developing this application over the past two years and would hope for some good contstructive crititisum. For some of you this application may not open in visual basic, this is because it does rather take a lot of memory while in editing mode (vb interface). Its best run in compiled state. At the moment their is only one archive type, 'non-compression'. This is because I'm working on a way of implementing compression for a later version of the application, if it gets votes etc... Original plans was actually to sell the application by the time it had zip, ace and other compression modules adapted, but found it too hard to make or couldn't find the resources to do so, without having to use active X controls which would probably add problems to the program. By far, this packing application is one of the most advanced ones on this site, I know this because Ive looked around. Soon their will be a new archive type which does not take as long to add files, unlike the current archive structure. On the other hand the new type takes longer to seek for the file name, were as the older type goes to an index of file names were it can find the correct data located somewere in the file. Im also glad to say that the interface has been sorted out compaired to CyberCrypt (8) which won an award on planet-source-code. List of good features: 1: Able to delete file(s) out of archives 2: Able to rename file(s) selected while in the archive, which is an advantage over other packing programs. 3: Folders now can be used 4: Comments can be added to archives making it easier to understand whats in the archive, plus any copywrite information you would like to add to the application. 5: Lots of file adding features although file extraction features are not completely finished. 6: File type sorting in the file properties options with lots of little features 7: List sortings 8: Archive error-checking. Their is so much it would take a while to list the available options. If you have any queries, comments or ideas please send me an email or leave a comment. Votes are much appriciated. Thank you.

C_Volume2 #77799
_*Pcb design*_

Basically this is no way finished, but I thought I may upload my progress. This took me two hours to do so far, hoping to develop the application some time in the future. It shows you how to draw to a picture box on a grid which is drawn by code. The lines that can be drawn are set to Auto-Grid which is usful for accuracy. (possibly can be used in your own applications). Each line has its own name, cooridinates etc so they can be saved as indevidual lines and reloaded again. The codes pretty tidy but I wouldn't think you'ed expect much out of it. Im probably not going to get round to restarting it so if anyone wants any ideas for a CAD - PCB design program I'd be willing to help.

Java_Volume1 #90910
_*Smooth Packing code*_

The code purpose is basically to show you how to add multiple files into one single archive structure and to be able to extract the file successfully without no loss of bytes. Any size files can be added in. A swap techneque is used so that in a loop only 1 meg of data is extracted from the file, plus also to save more memory instead of caching large files into memory. I've kept the code basic and easy to use because this is how coders like it. Functions are easy to extract from the code and problems are easy to minipulate.. not saying their is any of course. I've managed with a larger project to fit over 70000 files into an archive with no archive damage or errors, but after that amount of files the speed of file look up does get pretty slow, lol. This is optimized for all versions of vb I believe so it's a good piece of code. Please rate, comments would be good. Thank you for the input. Ps this code can be classed as a file database in a way, you just need to know how to implement it into your applications. Same goes for information instead of files adding, all you have to do is modify the functions to fit specifications.

Java_Volume1 #90911
_*Console text using bitblt*_

This example shows how you can creat a text field out of a picture box. Easy to use and a possible yes for computer games?? I've used this example in a few of my applications such as my fruit machine score boards. Check it out, it's good code to play with once you know how it works. I've aimed this at an intermediate programmer since it contains a small amount of 'table' maths.

Java_Volume1 #91977
_*Winsock File Transfer*_

This basic application shows a way of transfering files using the winsock control. The application has been tested over network IP and internet IP. Fully equipt with the client and server it enables you to transfer files as big as you like without a loss of bandwidth. A swap tecneque is used, were a varible amount of bytes (packet size) can be sent, each packet waits until the one before it has transfered, meaning it will create less traffic insted of creating a packet overflow. The server allows you to block any incoming transfer requests, auto checking verification on transfer requests, auto connection for incoming file transfers, plus optional packet 'max' size. The server, plus the client, can cancel any transfer with no re-connection errors, which is an advantage if you have sent the wrong file. Port for connections can be changed too. Overall the applications (server & client) can be very useful. Take your time to view the code and perhaps give it a rating. The interface could be better of course, but then again I've tried to make it as cleanly coded and interfaced as possible to allow it to be understood. I've not yet had time to comment the code, but to anybody that knows the basic principles of the code would understand it. The following stages take place during a connection and file transfer: 1: A connection request is sent from the host to the server on a specified port. 2: Depending if the server is set to auto-connect or has blocked all incoming connection requests, the user can select wether to allow a connection. 3: The host selects the file, and packet size. The packet check request is then sent to the server. 4: The host picks up a Packet check request and makes sure the hosts packet size isn't larger than that of the servers. If so, the hosts packet size is set to optimum size. The transfer then can continue. 5: From the host more details are sent across with file information such as Size and Name of the file. 6: Depending wether the server auto-accepts the file, the user can select wether to start transfer or denie the transfer request. 7: When the file is accepted, the data is sent across in packet sizes such as 2048kb (per packet). This depends on what you've set the packet size to. 8: After the file transfer has completed the connection closes and the server begins to listen for a new connection. 9: A new file now can be sent whenever the user wishes. Thank you for your input.

Java_Volume1 #91979
_*Easy Application Dll Example*_

Basically this example shows how to initialize a Dll, then using the Dll, feed back a function call such as a string and using a message popup in the main application to display the feedback string. Please have a look at this code and rate it. Its easy to use, perhaps not too easy to understand if your a beginner so I've rated this code aimed at Intermediate programmers. Please leave comments and ideas. Thankyou for feedback

Java_Volume1 #91980
_*3D Graphical Results Bar*_

This code I found was quite useful on a number of vb projects, and thought that it would be worth the upload. This is basically a multi-purpous results bar (Or could be called progress bar, what ever suits) The 3D colours can be change as well as the height. Written in the Constants the values can be changed to change the 3D view of the 'Bar.' Overall I think this is an easy project and suited for a beginner. I got to admit that its not that hard to know how to use this. I must state that if your using vb.Net, the drawing functions might not work... i'm not completely sure, just read it up on a microsoft bulitten. If this is true place all the draw bits into the Paint function of the object. But I'm positive it will work. Please give me some feedback to see how it goes, plus theirs also minor amount of comments in the code needed for the more complex bits.

Java_Volume1 #95860
_*WinCrypt Packager 1.0*_

Remember CyberCrypt a few years back? well heres a re-vamp of that. I was originally going to do 'CyberCrypt 9.0 Final' a year ago, but didn't, this was because it was two years when I began developing a new fresh application for file archiving. Well Ive finally finished most of it. Its still in the beta stage but could be classed as a complete application. Yet, help documents are not complete and technical changes will be needed as well as advances for other beta versions. Ive spend many hours developing this application over the past two years and would hope for some good contstructive crititisum. For some of you this application may not open in visual basic, this is because it does rather take a lot of memory while in editing mode (vb interface). Its best run in compiled state. At the moment their is only one archive type, 'non-compression'. This is because I'm working on a way of implementing compression for a later version of the application, if it gets votes etc... Original plans was actually to sell the application by the time it had zip, ace and other compression modules adapted, but found it too hard to make or couldn't find the resources to do so, without having to use active X controls which would probably add problems to the program. By far, this packing application is one of the most advanced ones on this site, I know this because Ive looked around. Soon their will be a new archive type which does not take as long to add files, unlike the current archive structure. On the other hand the new type takes longer to seek for the file name, were as the older type goes to an index of file names were it can find the correct data located somewere in the file. Im also glad to say that the interface has been sorted out compaired to CyberCrypt (8) which won an award on planet-source-code. List of good features: 1: Able to delete file(s) out of archives 2: Able to rename file(s) selected while in the archive, which is an advantage over other packing programs. 3: Folders now can be used 4: Comments can be added to archives making it easier to understand whats in the archive, plus any copywrite information you would like to add to the application. 5: Lots of file adding features although file extraction features are not completely finished. 6: File type sorting in the file properties options with lots of little features 7: List sortings 8: Archive error-checking. Their is so much it would take a while to list the available options. If you have any queries, comments or ideas please send me an email or leave a comment. Votes are much appriciated. Thank you.

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