BOTMATCH - 3D HIGH-SPEED HOVER-MECH COMBAT GAME! Build It! Battle It! MUST SEE *
BotMatch Secondary Protocal is the fully 3D, VB-GDI game! - The sequel to a 2D shooting game I released here in 2000. Build your BOT to be 100% customized, battle your BOT, upgrade it to face your next competator! The high-speed combat arena in this game only gets more intense as you advance through the matches!!! BMSP is simply an incredible game. Written entirely using GDI32 APIs, and some simple 3D math, BMSP was built on my 133MHz system, and runs smoothly on that system. In some odd cases, the GetTickCount function screws-up (we've found this to happen on SOME XP machines, but most run it very nicely). BMSP is everything we wanted the first BotMatch to be, but only now did we have the experience, knowledge, and vision to see the project through. The project includes ReadMe documentation which will help developers navigate the code, as well as giving a quick 3D math lesson. For game help, see HELP.txt. Special thanks goes out to my friend Josh Nixon who helped with the programming and some rather repetative-type graphics-editing that needed to be done! I am happy to share this code with everyone here on Planet Source Code, but be mindful of the copyright notifications! Any questions or comments about this amazing project are welcome! Another special thanks to Bradford, who provided the game's soundtrack! ** UPDATED APRIL 17th - Version 1.2.4 (see whatsnew.txt)
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