A Step by Step Quest to 3D Engine Programming Lesson 1: initialization
This is the First tutorials of A quest for a 3D engine progamming. This lesson #1 shows how to design the engine objects and initialize 3D device for drawing,compute frames per second. this is a very easy readable for beginners and people who want to start 3D programming and a basic DirectX experience. feel free to leave comments and feedback
AI
สรุปโดย AI: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
ซอร์สโค้ด
Upload
ความคิดเห็นดั้งเดิม (3)
กู้คืนจาก Wayback Machine