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Results for "Author: robert rayment"

7_2009-2012 #222368
A 2D PinBall Demo

A PinBall Demo by Robert Rayment. UPDATED for XP, wayward pixels killed, scoring and ball capture improved. See notes in the Form. Zip file 116 Kb.

7_2009-2012 #222369
Demo Spheroid Wrapping

Demo Spheroid Wrapping by Robert Rayment. This takes any bitmap & wraps it around a sphere. This can then be moved, rotated and magnified. The prog can be run with VB or machine code. Controls are keys only for this demo. Win 98 Zip file 85 KB.

7_2009-2012 #222370
Interactive Filter Design

Interactive Filter Design by Robert Rayment. IMPROVED: Input, VB or ASM, some user filters by Malcom Ferris(NZ) included in a *.ufi file. I was in two minds about submitting this since it is really for my own use. Included are some 3x3 filters from Unlimited Realities and Manuel Santos. With this prog filters can be up to 5x5. What would interest me is whether anyone can find designs that are significantly different from the 3x3 filters with the filter formula I've used. Win98, Zip file 72KB.

7_2009-2012 #222371
NASM Editor, assembler & Tutorial

NASM Editor, assembler & Tutorial by Robert Rayment. (Version 3.5) This is an MDI RTB editor specifically for creating and producing pure machine code and DLLs for use with VB. I've written it because nearly all the refs on the Web are for DOS-asm, C-asm and All asm Windows progs. These are mostly confusing and none of it is needed to write useful VB-asm progs. nasmw.exe is needed to make full use of this package (Latest Web refs for NASM are given (NB Can also be obtained from A1VBCODE.com)). In the pack there is a Help file (make sure to read Requirements about the placement of nasmw.exe and other progs), a Tutor file and a crib for all the NASM mnemonics. Bin files ( called in VB using CallWindowProc) and DLL files can be created with temporary files to clear errors and then permanent files. Starter stub files for Bins and DLLs are menued. There are also 5 Bin examples and 7 DLLs showing a variety of ways that these can be written, in particular the NASM syntax. Reference code for the editor was taken from all over the place. If you're a beginner there's still a lot of work to do before you can write useful asm progs but, hopefully, this will get you over the first hurdles. Good luck! Win98, Zip 120KB.

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