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7_2009-2012 DirectX #220376

Direct3D -> 2D

This program shows you how to use Direct3D to extend 2D games/programs. It uses no lighting or matrices or other more advanced Direct3D stuff, just shows you how to use rotation. Very basic, but allows you to do more then DirectDraw (or at least faster). Just hope someone could use this. Don't forget to leave comments (and vote)!

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Yapay Zeka Özeti: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.

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