Results for "Category: Games"
This is a flight simulator game made with direct X, its great, this can teach you to use directX in an easy way. You have GOT to check this out. Soon i'll have this ready for selling to the public! Check out this cool code, and vote for me! If you need help, just email me! Visit my Artificial intelligence and C++ channel at: #fuzzylogic on Dalnet
Norts And Crosses ----------------- By: KuNT ICQ: 57591748 C/C++ It is a Win32 console Norts and Crosses game. This is a simple example for beginners. 1 Header file: iostrem.h shows: if statments Arrays while loop functions this is my first C/C++ code, so please vote high.
This will give a brief overview of how to make games. I've edited this article in HTML Help format because I like it that way. I've discovered some bugs if I submit in .html format.
A slot machine game created by Kevin Presa. Found at: http://www.cprogramming.com/source.html
This is the source code of the great old classic game Wolfenstein 3D!!! Visit http://programmerdude.homepage.com for more!
The purpose for me was to create a simple game so that I could get exposure to Artifical Intellegence. I think I've suceeded in making a good bit of code with good, human like AI. I don't think you could find a more challenging player. If anyone can make this code shorter let me know.
BLACKJACK VS THE COMP, My code probably isn't that great, but it works...
A simple guess the number game.
*Updated* This is a basic BlackJack program. You play against the computer using a 52 card deck. I rewrote most of the code so now it is easier to read and to maintain. Please let me know if you find any bugs or want any features added. subxero@banet.net
This program draws a reddish pyramid with a fountain in the middle which contains wavy water, and sprays out blue particles (well it was SUPPOSED to look like water, lol). There is also a red globe in the center of all of this floating in midair for no reason at all. This project was a great learning experiance for me, but keep in mind it isn't all original coding. I got the base code from Dustin Davis' project at http://www.planetsourcecode.com/xq/ASP/txtCodeId.1080/lngWId.3/qx/vb/scripts/ShowCode.htm and I learned much of the stuff that I added to it at nehe.gamedev.net.
Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.
Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.
Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.
Its Pong!!!!! An example of making a full app with mvxEngine.
A simple program for playing cards manipulation. The program can shuffle a deck, print cards, deal cards to players and check for flushes.
This code is an example of advanced if/else statements using the shell of a math game.
The purpose of this Tic Tac Toe game was for a classs of my to create an tic tac toe game that use only the drawning functions of MFC which i not an expertic on then i just started using it. It told me to learn mfc for this game about an day or two. have fun with it. it was created use MS Visual C++ 5.0/6.0
This is an implementation of the infamous 'Game of Life'. Made with VC6, as Win32 application. Demonstrates double-buffering, window clipping regions, bitmap buttons and more.
Hi there! This is Denthor of ASPHYXIA, aka Grant Smith. This training program is aimed at all those budding young demo coders out there. I am assuming that the reader is fairly young, has a bit of basic Std. 6 math under his belt, has done a bit of programming before, probably in BASIC, and wants to learn how to write a demo all of his/her own.
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..