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Results for "Author: andrei krotkov"

Java_Volume1 #101000
OpenGL 3d Particle Engine

This is a 3d particle engine written in 5 minutes... literally. It is written on the basecode of NeHe's tutorials at nehe.gamedev.net, but is a completely original work. It displays a total of 10000 particles, and each has a random shade of blue as a color, its own position, and its own speed in all 3 directions. You can rotate the image using the 4 arrow keys. (Hit ESCAPE to exit) Please vote and leave feedback. Ignore the title of 3d RPG, that is because it is one of my future projects im experimenting with.

Java_Volume1 #101102
A 3D clock, OpenGL

This is a simple program to demonstrate OpenGL. It will show the time in 3d, with the gears rotating in real time. The red squares are the currently active numbers. It runs wery well, and please vote.

Java_Volume1 #101267
Learning about Vectors

This is an article on implementing vectors in C++. It contains all the 3-dimensional mathematics that can be used to make lighting calculations, physics, etc! Visit my website to find many more articles such as this one! http://akrotkov.bullet-reaction.co.uk is my site.

1_2002 #106331
___RPG Engine___

This code is an engine for an RPG engine. It has a battle system (it woirks, but is not the best), a shop system with 3 items to buy, handles messages, can ask yes/no questions, if statements, and many other things. This engine comes with a very simple game, where you have to rescue a princess by battleing a dragon. Includes very unefficient level editor, but it works. Make sure to use WinZip so the directories remain intact.

2_2002-2004 #117717
___RPG Engine___

This code is an engine for an RPG engine. It has a battle system (it woirks, but is not the best), a shop system with 3 items to buy, handles messages, can ask yes/no questions, if statements, and many other things. This engine comes with a very simple game, where you have to rescue a princess by battleing a dragon. Includes very unefficient level editor, but it works. Make sure to use WinZip so the directories remain intact.

2_2002-2004 #128145
API Bomberman

This great advanced example is an example of a Bomberman game for the PC. There are powerups, hp, and it is 2p. It uses double buffering to draw the screen, and it is cool.

2_2002-2004 #128147
OpenGL 3d Particle Engine

This is a 3d particle engine written in 5 minutes... literally. It is written on the basecode of NeHe's tutorials at nehe.gamedev.net, but is a completely original work. It displays a total of 10000 particles, and each has a random shade of blue as a color, its own position, and its own speed in all 3 directions. You can rotate the image using the 4 arrow keys. (Hit ESCAPE to exit) Please vote and leave feedback. Ignore the title of 3d RPG, that is because it is one of my future projects im experimenting with.

2_2002-2004 #128250
A 3D clock, OpenGL

This is a simple program to demonstrate OpenGL. It will show the time in 3d, with the gears rotating in real time. The red squares are the currently active numbers. It runs wery well, and please vote.

2_2002-2004 #128415
Learning about Vectors

This is an article on implementing vectors in C++. It contains all the 3-dimensional mathematics that can be used to make lighting calculations, physics, etc! Visit my website to find many more articles such as this one! http://akrotkov.bullet-reaction.co.uk is my site.

3_2004-2005 #136261
___RPG Engine___

This code is an engine for an RPG engine. It has a battle system (it woirks, but is not the best), a shop system with 3 items to buy, handles messages, can ask yes/no questions, if statements, and many other things. This engine comes with a very simple game, where you have to rescue a princess by battleing a dragon. Includes very unefficient level editor, but it works. Make sure to use WinZip so the directories remain intact.

3_2004-2005 #146689
API Bomberman

This great advanced example is an example of a Bomberman game for the PC. There are powerups, hp, and it is 2p. It uses double buffering to draw the screen, and it is cool.

3_2004-2005 #146691
OpenGL 3d Particle Engine

This is a 3d particle engine written in 5 minutes... literally. It is written on the basecode of NeHe's tutorials at nehe.gamedev.net, but is a completely original work. It displays a total of 10000 particles, and each has a random shade of blue as a color, its own position, and its own speed in all 3 directions. You can rotate the image using the 4 arrow keys. (Hit ESCAPE to exit) Please vote and leave feedback. Ignore the title of 3d RPG, that is because it is one of my future projects im experimenting with.

3_2004-2005 #146794
A 3D clock, OpenGL

This is a simple program to demonstrate OpenGL. It will show the time in 3d, with the gears rotating in real time. The red squares are the currently active numbers. It runs wery well, and please vote.

3_2004-2005 #146959
Learning about Vectors

This is an article on implementing vectors in C++. It contains all the 3-dimensional mathematics that can be used to make lighting calculations, physics, etc! Visit my website to find many more articles such as this one! http://akrotkov.bullet-reaction.co.uk is my site.

4_2005-2006 #153063
___RPG Engine___

This code is an engine for an RPG engine. It has a battle system (it woirks, but is not the best), a shop system with 3 items to buy, handles messages, can ask yes/no questions, if statements, and many other things. This engine comes with a very simple game, where you have to rescue a princess by battleing a dragon. Includes very unefficient level editor, but it works. Make sure to use WinZip so the directories remain intact.

4_2005-2006 #153064
API Bomberman

This great advanced example is an example of a Bomberman game for the PC. There are powerups, hp, and it is 2p. It uses double buffering to draw the screen, and it is cool.

4_2005-2006 #153065
OpenGL 3d Particle Engine

This is a 3d particle engine written in 5 minutes... literally. It is written on the basecode of NeHe's tutorials at nehe.gamedev.net, but is a completely original work. It displays a total of 10000 particles, and each has a random shade of blue as a color, its own position, and its own speed in all 3 directions. You can rotate the image using the 4 arrow keys. (Hit ESCAPE to exit) Please vote and leave feedback. Ignore the title of 3d RPG, that is because it is one of my future projects im experimenting with.

4_2005-2006 #153066
A 3D clock, OpenGL

This is a simple program to demonstrate OpenGL. It will show the time in 3d, with the gears rotating in real time. The red squares are the currently active numbers. It runs wery well, and please vote.

4_2005-2006 #153067
Learning about Vectors

This is an article on implementing vectors in C++. It contains all the 3-dimensional mathematics that can be used to make lighting calculations, physics, etc! Visit my website to find many more articles such as this one! http://akrotkov.bullet-reaction.co.uk is my site.

5_2007-2008 #175581
___RPG Engine___

This code is an engine for an RPG engine. It has a battle system (it woirks, but is not the best), a shop system with 3 items to buy, handles messages, can ask yes/no questions, if statements, and many other things. This engine comes with a very simple game, where you have to rescue a princess by battleing a dragon. Includes very unefficient level editor, but it works. Make sure to use WinZip so the directories remain intact.

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