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Results for "Author: filip"

ASP_Volume3 #50379
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

ASP_Volume3 #50380
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

ASP_Volume3 #50381
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

ASP_Volume3 #50382
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

ASP_Volume3 #50383
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

C_Volume2 #72806
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

C_Volume2 #72807
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

C_Volume2 #74076
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

C_Volume2 #74399
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

C_Volume2 #74465
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

Java_Volume1 #91350
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

Java_Volume1 #91351
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

Java_Volume1 #92620
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

Java_Volume1 #92943
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

Java_Volume1 #93009
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

1_2002 #108027
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

1_2002 #108028
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

1_2002 #108029
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

1_2002 #108030
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

1_2002 #108031
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

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