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Results for "Author: filip"

2_2002-2004 #118497
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

2_2002-2004 #118498
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

2_2002-2004 #119767
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

2_2002-2004 #120090
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

2_2002-2004 #120156
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

3_2004-2005 #137041
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

3_2004-2005 #137042
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

3_2004-2005 #138311
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

3_2004-2005 #138634
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

3_2004-2005 #138700
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

4_2005-2006 #155676
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

4_2005-2006 #155677
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

4_2005-2006 #155678
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

4_2005-2006 #155679
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

4_2005-2006 #155680
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

5_2007-2008 #178194
RayTrace

This code generates a high quality ray traced image of three spheres. It's quite hard to understand, but it's full of comments. It's a lot of code, with good results. Please vote!

5_2007-2008 #178195
RayTrace 1.1

This is the new version of my RayTrace program. It now includes: * Ray Tracing for disk objects * Ray Tracing for infinite plane objects * Shadow bug fixed * Preview screen * Viewpoint control (R, phi, theta) * Ambient lighting * Diffuse lighting * Specular lighting Coming soon: V 1.2; with reflective objects, cylinders, translucency and refraction, and texture mapped objects!!!

5_2007-2008 #178196
FlightSim

Great Flight simulator. Simulates a real flight, including Takeoff/landing, Thrust lever etc. Vote for me!!!

5_2007-2008 #178197
FlightSim2

This is a new submit. With the other one the Direct3D RMControl was not included.

5_2007-2008 #178198
RayTrace 1.1.14

This is the 3th submit of my great ray tracing code. Now it features: * Scanline culling (more speed) * Reflective objects * Diffuse lighting * Specular lighting * Ambient lighting * Sphere objects * Cylinder objects * Disk objects * plane objects Please vote for this great code!

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