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Results for "Author: steve mack"

2002ASP #1257
Multiplayer Tic Tac Toe

Learn how to use the winsock control and use it in real programs.

2002ASP #1258
BitBlt Pong

After learning some basic BitBlt, this shows you how to implement BitBlt into a game such as pong.

2002ASP #7802
Lights Out

A fun computer version of the "Lights Out" handheld game

2002ASP #7803
Full Windows Checkers Game!

This program is used to display how to make a simple windows game without much confusing code.

2002ASP #7804
Checkers 2

An example of a game using control arrays.

2002C #9861
Multiplayer Tic Tac Toe

Learn how to use the winsock control and use it in real programs.

2002C #9862
BitBlt Pong

After learning some basic BitBlt, this shows you how to implement BitBlt into a game such as pong.

2002C #16407
Lights Out

A fun computer version of the "Lights Out" handheld game

2002C #16408
Full Windows Checkers Game!

This program is used to display how to make a simple windows game without much confusing code.

2002C #16409
Checkers 2

An example of a game using control arrays.

2002VB #18465
Multiplayer Tic Tac Toe

Learn how to use the winsock control and use it in real programs.

2002VB #18466
BitBlt Pong

After learning some basic BitBlt, this shows you how to implement BitBlt into a game such as pong.

2002VB #25011
Lights Out

A fun computer version of the "Lights Out" handheld game

2002VB #25012
Full Windows Checkers Game!

This program is used to display how to make a simple windows game without much confusing code.

2002VB #25013
Checkers 2

An example of a game using control arrays.

ASP_Volume2 #33740
Multiplayer Tic Tac Toe

Learn how to use the winsock control and use it in real programs.

ASP_Volume2 #33741
BitBlt Pong

After learning some basic BitBlt, this shows you how to implement BitBlt into a game such as pong.

ASP_Volume2 #40686
Full Windows Checkers Game!

This program is used to display how to make a simple windows game without much confusing code.

ASP_Volume2 #41154
Orbit Example 1

This code shows the math necessary to simulate gravity. It uses two axis to simulate 2 dimentional gravity.

ASP_Volume3 #45911
Multiplayer Tic Tac Toe

Learn how to use the winsock control and use it in real programs.

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