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Results for "Category: Games"

ASP_Volume2 #41501
Checkers (Draughts)

Brute force game tree search program for Checkers.

ASP_Volume2 #41507
Volleyball

It's volleyball. Very simple code, but fun game nontheless. 1 and 2 players. I used Allegro for making this game. Please comment! Controls -------- Arrow keys/Up key - Moves player 1 a, s, d - Moves player 2 Use the arrow keys to select your options in the menu. Rules are, if the ball hits you more then two times on your side, you lose a life.

ASP_Volume2 #41512
MasterMind - Crack the Code

My second C++ program - a copy of the Mastermind (guess the colour peg) game. I think it is better than my first attempt - the challenging part was making the program logic cope with varying parameters i.e number of colours, pegs, allowing duplicates etc. As ever, if i had to start it over again i would probably do it alot differently but it was fun to do and achieved the required goal. For the Mouse Support to work in Console mode (in Win2K only i think) you have to make sure that in the console window properties you untick the QuickEdit and InsertMode check boxes. Lastely, i'm teaching myself C++ from websites and books (which is pretty hard going) so if anybody has a feedback from a technical point of view - either good or bad - i'd be really pleased to hear from you! Many thanks Pete Probably technically "poor" but it does

ASP_Volume2 #41515
\Snake game

A very simple game of snake ...fun to play ...and it SHEDS SKIN too... it is not a self moving snake mimicks real life snake. A simple 50 line Code

ASP_Volume2 #41533
A #1 SNAKE GAME , 1 OR 2 PLAYER , BY SUFYAN

By Sufyan Jabr, A COOL SNAKE GAME, ITS REALLY DEFRANT FROM OTHER SNAKE GAME, IT DESIGNED TO BE PLAYED WITH THE EGAVGA.BGI FILE SHOULD BE IN THE SAME FOLDER WITH COULD TO MAKE IT RUN.

ASP_Volume2 #41534
A #1 TITRES GAME BY SUFYAN

by SUFYAN JABR Cool Tetres Game ,Al_albayt University_ JORDAN, THIS GAME DESINED TO PLAY WITH Email:Sufyan2001jojo@yahoo.com THE EGAVGA.BGI FILE SHOULD BE IN THE TC\BIN FOLDER

ASP_Volume2 #41549
Basic Nibbles (NO MFC)

This is my first aplication in VC++ its a basic game. Uses GDI to paint graphics.

ASP_Volume2 #41555
SuperMasterKong - a full 2D video game

SuperMasterKong is the third in the series of games. First came MasterKong, then SuperMaster, now SuperMasterKong. Its a full 2D video game with over 2,000 lines of code.

ASP_Volume2 #41565
Game Developer Utilities Package (Most Can Be Used By Other Developers)

This is a package I put together to help ease programming. This is a very VERY useful package. Look at the screen shot to see what all this one includes. This is package 1 and there will be more on the way if everyone likes this one. I will make updates often on this as I make updates on these systems in my engine. When I get more time, I will upload some demos for some of these. It also includes a PDF that helps explain what the different systems do. This package was ment for the kernel and systems part of an engine (A very little part) the next one will start on the graphics side. Systems Included In Package 1: Advanced Window System (Kernel Internal) Advanced Window System (Kernel External) Deprecation System Error System Log System Math System (Updated) Memory Controller Registry System Resource System Resource Creator Sound System String Files Timer System Version System This took me a long time to create and put together. If you like it or find it useful, please leave a comment and vote. It will be appreciated a lot. Thank You. Hope You Like This Package! -James-

ASP_Volume2 #41567
Who Wants To Be A Millionaire PLUS

This is pure Win32 API program. NO MFC. This is a game resembling the real game. I have modified the jokers 25/75, 50/50, 0/100. The first eliminates one wrong answer, the second - two, and the 0/100 removes ALL the wrong answers. Includes a system not to repeat questions in other played games. The program supports a log file while playing, high score list and many more. But it hasn't got any sounds which I'll soon fix. The questions are kept in a Microsoft Access Database in 15 tables but they are in Bulgarian. I translated only the strings used in the game in English, not the questions but you'll write your own. This database is actually the file data.rad(You can rname it to assure). That's it. Enjoy and vote for me ! NOTE: The Win98 bug is corrected thanks to AJ.

ASP_Volume2 #41568
A 'Pico Fermi Bagels' Game

A simple text game of 'Pico Fermi Bagels', a game similiar to the classic 'Mastermind'. Play against the computer or a friend. (My first program after starting C++)

ASP_Volume2 #41578
^LUCKY NUMBERS GENERATOR v1.0 ^

Prints six random numbers to the screen. It is something like generating lottery numbers. I have also added a menu to it. Excellent for beginners.

ASP_Volume2 #41582
^A Game that is RGP

This is a pretty fun game. It's a "RPG" so you can upgrade different things like Attack, Defense, and Health!

ASP_Volume2 #41586
A Text Based Rpg

A Text Based Win32 Console Rpg. This Is One Of My First Few Programs Ive Done With C++. I Think Its Pretty Good.

ASP_Volume2 #41628
ComputerCHESS

It is a game of chess based on artificial intelligence

ASP_Volume2 #41631
^_Forgotten Heroes_^

An unfinished RPG, made with color text and ASCII graphics. It is a work in progress, but comments and/or suggestions are greatly appreciated :) (I'm not particularly good at optimizing my code, but since I'm a newbie, who can blame me?) :P --- oh, and please vote for me! :)

ASP_Volume2 #41645
Hangman Using Graphics

hangman is a simple game and user can play game

ASP_Volume2 #41648
virtualb

this code is my first try in c its asimple game wher you purchase sites with atarget to occupy as many sites as possible its very use ful to give beginners an idea of various graphic fns as i devloped it for this purpose

ASP_Volume2 #41652
L!xy's Space Invaders

I finally made a complete game in DIrectX and I am very proud of the result! Hey, it is my first attempt!!! Ok, it is not as good as "DOOM", but it is cool - take a look at the pix and you're gonna love it too ;o) One of the cool things on the game is that all the movements and animations are time based, that means, theoretically, it will be running on any computer at the same speed, never mind how many frames per sec it will be rendering, isn't that cool ?!? To render the game I used Direct 3D doing 2D, it is not new but maybe somebody will find it usefull, take a look. There is also a little bit of Direct Sound, Direct Music and Direct Input - everything very simple, but it sure does the job. Remember, it is a Direct X application, you must have, at least, DX SDK 8.0 installed on your computer to compile it. Keep coding and have fun! L!XY

ASP_Volume2 #41655
A 3d racing game with commercial quality graphics!!!

This is a completly 3d racing game with commercial quality, named REVO TRON! It includes a 6500 lines DirectX8 3d engine with support for advanced 3d techniques like realtime shadows and reflections. An input, sound and network module is also included. IMPORTANT NOTE: to run the exe, you must have installed DirectX8 or higher on your system. See the readme.txt file for details. To compile the game on your system, you must have installed the DirectX SDK. You might download it at http://www.microsoft.com. Now about the game itself: it's a Tron clone. The basic game idea of any Tron lightcycle game is that you drive a fast futuristic bike, called lightcycle. It leaves a wall where it goes, so the arena turns into a labyrinth after some time. The goal is to force the enemies to hit a wall while you should try to avoid this for yourself, of course. The last player alive is the winner. REVO TRON also invented a new game mode: the action mode. If it's switched on, you can use speedups, different weapons and shields. You'll get an item after some time which is displayed at the top-right corner of your screen. You can use this item then by pressing the space key. The action mode makes a Tron game become a real action battle! YOU CAN DOWNLOAD THE COMPILED EXE VERSION AT http://revotron.tripod.com

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