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Results for "Author: oeb"

5_2007-2008 #185280
Simple Text based Adventure

This is a simple Text based game in its early stages. It is intended to be a cross between the old unix games Adventure and Rouge (basicly a Rouge with more discriptions (sp?). It reads maps and events from ASCII text files so the maps etc are Easy to change. I have yet to add monsters, items or anything else and mabey in some release Imight try stringing together a random map generator. Hope you like it, oeb

5_2007-2008 #185281
IP Converter V 0.1

This is a simply app used for converting IP address' into Hexidecimal, octal and dword values, In its next incarnation it will be able to do the reverse too (its eventuall aim is to become a URL obfusticator(sp?)

5_2007-2008 #185282
Simple Rubix cube

This is just a simple Rubix cube, no API, no DirectX ... well you get the idea.

5_2007-2008 #185283
Projectile Physics (useful for games)

The program is demonstrating a module I wrote for calculating things about a projectile (For example a mortar) it gives things like the range, the time till impact and it graphs the flight path. Any questions of comments? post here New version : fixed Gravity constants and set autoredraw on pic boxes to true ... thanks rick =D

6_2008-2009 #207798
Simple Text based Adventure

This is a simple Text based game in its early stages. It is intended to be a cross between the old unix games Adventure and Rouge (basicly a Rouge with more discriptions (sp?). It reads maps and events from ASCII text files so the maps etc are Easy to change. I have yet to add monsters, items or anything else and mabey in some release Imight try stringing together a random map generator. Hope you like it, oeb

6_2008-2009 #207799
IP Converter V 0.1

This is a simply app used for converting IP address' into Hexidecimal, octal and dword values, In its next incarnation it will be able to do the reverse too (its eventuall aim is to become a URL obfusticator(sp?)

6_2008-2009 #207800
Simple Rubix cube

This is just a simple Rubix cube, no API, no DirectX ... well you get the idea.

6_2008-2009 #207801
Projectile Physics (useful for games)

The program is demonstrating a module I wrote for calculating things about a projectile (For example a mortar) it gives things like the range, the time till impact and it graphs the flight path. Any questions of comments? post here New version : fixed Gravity constants and set autoredraw on pic boxes to true ... thanks rick =D

7_2009-2012 #230316
Simple Text based Adventure

This is a simple Text based game in its early stages. It is intended to be a cross between the old unix games Adventure and Rouge (basicly a Rouge with more discriptions (sp?). It reads maps and events from ASCII text files so the maps etc are Easy to change. I have yet to add monsters, items or anything else and mabey in some release Imight try stringing together a random map generator. Hope you like it, oeb

7_2009-2012 #230317
IP Converter V 0.1

This is a simply app used for converting IP address' into Hexidecimal, octal and dword values, In its next incarnation it will be able to do the reverse too (its eventuall aim is to become a URL obfusticator(sp?)

7_2009-2012 #230318
Simple Rubix cube

This is just a simple Rubix cube, no API, no DirectX ... well you get the idea.

7_2009-2012 #230319
Projectile Physics (useful for games)

The program is demonstrating a module I wrote for calculating things about a projectile (For example a mortar) it gives things like the range, the time till impact and it graphs the flight path. Any questions of comments? post here New version : fixed Gravity constants and set autoredraw on pic boxes to true ... thanks rick =D

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