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Results for "Category: Graphics/ Sound"

C_Volume2 #82399
trigonometry

hey, this is a brilliant work on the basics of c++ graphics. check this out.. briiliant for understanding graphics applications

C_Volume2 #82430
winamp plugin - 3DView v1.1

Writting a winamp2.x plugin actually is an easy task. This plugin displays some 3D objects using points, the objects can translate/rotate/transform in the 3D space. It is a good example for dll programming, please rate for it. I code the 3D engine without using any OpenGL or Direct3D technique (only some manipulation on device content). The dll file need to be put under winamp\plugins\ dir. It read 3d datas from file 3dview.dat (in the same dir). This plugin idea is inspired by screen saver 'dissolves'.

C_Volume2 #82451
Changing Text Color for Visual C++

My Code was written on Visual C++ 6.0 and it Changes the Color of the text and background in a common dos window. Much like how the text based RPG games do it. It should work on all compilers.

C_Volume2 #82452
Graphics code generator with editor like paint brush

This utility allows you to draw picture (like in MSPaint Brush) and Writes you program which will give you the picture as output Similar to Ms Front Page. The graphical Editor is good like never before. This works good to have a very compact file than BMP format. With this work you can design your development easily

C_Volume2 #82456
OpenGL 3d Particle Engine

This is a 3d particle engine written in 5 minutes... literally. It is written on the basecode of NeHe's tutorials at nehe.gamedev.net, but is a completely original work. It displays a total of 10000 particles, and each has a random shade of blue as a color, its own position, and its own speed in all 3 directions. You can rotate the image using the 4 arrow keys. (Hit ESCAPE to exit) Please vote and leave feedback. Ignore the title of 3d RPG, that is because it is one of my future projects im experimenting with.

C_Volume2 #82468
Cpaint1.1

A Picture creater in 640*480 Graphics Mode This paint use almost every graphic function which is in graphics.h. This program is helpfull for all types of programers who want to learn graphics in c/c++ language. This code is also helpfull for those wants to learn how to use mouse Functions in c/c++ language you can use to draw lines,circles,rects,fill rects etc

C_Volume2 #82471
Matrix Graphic

This code is made to mimic the graphic effect seen on the move "The Matrix". I was wondering if anyone could tell me if they knew of a way which I could display the text in 256 or more colors while still writing to memory. Using the old 16 colors doesn't allow for a very interesting effect.

C_Volume2 #82475
Icon Editor

With This utility you can show icon on your c programs which run under dos. You can develope icons which shows your appliction more graphical like window utilities

C_Volume2 #82484
OpenGL FPS Custom Class

This shows you how to set up a simple 3D world using the OpenGL superset called Glut. This program also calculates the frames per second thanks to a nice class structure.

C_Volume2 #82487
A5*Calculator

The scientific calculator performs all scientific operations encountered in enginerring applications.

C_Volume2 #82489
Animated 3D Sphere - Splash Screen

Last semister, I finished my graphics Lab and thought of trying out 3D transformations and finally ended up with this. Check out the animation. It looks really cool. Maybe you can use this code in your apps as a splash screen or something. Please leave feedback. Thanks. --- Ali

C_Volume2 #82496
animation1

it is just a simple but exquisite animation.

C_Volume2 #82508
Mouse initialisation in dos

It initializes mouse pointer in dos as well as in windows

C_Volume2 #82514
OpenGL - 3DS File Loader

This is a simple 3DS file loader for OpenGL. It will load 3DS models and display them to the OpenGL screen. The core of this loader comes from http://www.gametutorials.com/ but I wanted to make an even more simplistic version for my own use... and one that loaded jpg, bmp, etc textures.

C_Volume2 #82558
Fireworks ( SetDIBitsToDevice )

I found a java class called "jahabi.class" which diplayed excellent fireworks. I decomiled it and changed it over to C++. This will show you how to render a bitmap using SetDIBitsToDevice() and creating a bitmap using CreateDIBSection(). This shows you how to manipulate a bitmap's bits in memory. Great for fast processing of graphic effects. (does not use DirectX or OpenGL)

C_Volume2 #82565
OpenGL 3ds Model Viewer

(Code updated on Feb 14th 2005)3ds Model Viewer has a set of classes that makes possible to load a 3ds file and to display it on a window using OpenGL. You walk through the 3D world using various controls. (Have Fun and DONT FORGET TO VOTE)

C_Volume2 #82567
CBloobCtrl

This is a control derrived from MFC's CWnd class... it's more or less a worthless control... it doesn't do much but make cool little "bloobs" move around in the control and melts them together. Just a neat little effect to add to your MFC programs to catch someone's attention.

C_Volume2 #82576
^Day,Date,Time n Year

Digital plus Analog-Designed to run perfectly on TC 3.0.Resolution 640 x 480 x16Colors.This particular program is designed to give U the current Date & Time in a graphical enviorenment.It is not only a clock but it shows U the Day,Date N Year too in a Graphically designed manner.The later versions may include skinnable clocks which will definately improve programming capabilities.

C_Volume2 #82578
window in c

shows you how to create effective and good window

C_Volume2 #82584
^ MS Paint

A great windows like paint utility! Includes almost all the windows paint functions. Great for Computer Graphics Beginner's Learning.Uses interrupt handling. Includes Icon files made by me. Please let me know about this program.

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