Advertisement

Results for "Author: richard lowe"

2002ASP #287
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

2002ASP #288
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

2002ASP #289
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

2002C #8891
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

2002C #8892
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

2002C #8893
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

2002VB #17495
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

2002VB #17496
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

2002VB #17497
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

ASP_Volume2 #31615
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

ASP_Volume2 #31915
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

ASP_Volume2 #33055
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

ASP_Volume3 #44967
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

ASP_Volume3 #44968
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

ASP_Volume3 #44969
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

C_Volume2 #72677
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

C_Volume2 #72977
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

C_Volume2 #74117
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

Java_Volume1 #91221
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

Java_Volume1 #91521
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

Languages
Top Categories
Global Discovery